Unity 2018 Cookbook
Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition
$143.00
- Paperback
794 pages
- Release Date
31 August 2018
Summary
Develop quality game components and solve common gameplay problems with various game design patterns
Key Features- Become proficient at traditional 2D and 3D game development
- Build amazing interactive interfaces with Unity’s UI system
- Develop professional games with realistic animation and graphics, materials and cameras, and AI with Unity 2018
With the help of the Unity 2018 Cookbook, you’ll discover how to make the most of the U…
Book Details
| ISBN-13: | 9781788471909 |
|---|---|
| ISBN-10: | 1788471903 |
| Author: | Matt Smith |
| Publisher: | Packt Publishing Limited |
| Imprint: | Packt Publishing Limited |
| Format: | Paperback |
| Number of Pages: | 794 |
| Edition: | 3rd |
| Release Date: | 31 August 2018 |
| Weight: | 1.45kg |
| Dimensions: | 75mm x 93mm |

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Matt Smith
Matt Smith is a computing academic at what will soon become the Technological University of Dublin, Ireland. Matt started computer programming on a brand new ZX80 and submitted 2 games for his computing O-level exam. After nearly 10 years as a full-time student on a succession of scholarships, he gained several degrees in computing, including a PhD in computational musicology. In 1985 Matt wrote the lyrics, and was in the band (and sang, sorry about that by the way) whose music appeared on the B-side of the audio cassette carrying the computer game Confuzion. Matt is a documentation author for the open source Fungus Unity project. With his children he studies and teaches Taekwon-Do, and all three of them are beginning guitar lessons in 2018.
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