Checkpoint
How Video Games Power Up Minds, Kick Ass and Save Lives
$32.99
- Paperback
288 pages
- Release Date
18 November 2021
Summary
You’re probably familiar with tired clichés around gaming culture in the media… that video games are violent and damaging. That they’re for children, or society’s outcasts; for the lazy and those without purpose. Joe Donnelly is here to tell you that video games, in fact, save lives. They saved his.
Inspired by his own experience navigating depression following a tragic personal loss, Checkpoint reflects on the comforting and healing effect that entering into new digital worl…
Book Details
| ISBN-13: | 9781912489572 |
|---|---|
| ISBN-10: | 1912489570 |
| Author: | Joe Donnelly |
| Publisher: | 404 Ink |
| Imprint: | 404 Ink |
| Format: | Paperback |
| Number of Pages: | 288 |
| Release Date: | 18 November 2021 |
| Weight: | 256g |
| Dimensions: | 129mm x 198mm |

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Joe Donnelly
Joe Donnelly is a Glaswegian journalist, writer, video games enthusiast and mental health advocate. He has written about both subjects’ complex intersections for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the intersections of video games and mental health.
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