Paperback
Smarter games, smarter enemies: Master AI in Unity now.
Unity Artificial Intelligence Programming
Add powerful, believable, and fun AI entities in your game with the power of Unity
$112.86
- Paperback
308 pages
- Release Date
25 April 2022
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Summary
Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMesh
Key Features
- Explore the latest Unity features to make AI implementation in your game easier
- Build richer and more dynamic games using AI concepts such as behavior trees and navigation meshes
- Implement character behaviors and simulations using the Unity Machine Learning toolkit
Book …
Book Details
| ISBN-13: | 9781803238531 |
|---|---|
| ISBN-10: | 1803238534 |
| Author: | Dr. Davide Aversa |
| Publisher: | Packt Publishing Limited |
| Imprint: | Packt Publishing Limited |
| Format: | Paperback |
| Number of Pages: | 308 |
| Edition: | 5th |
| Release Date: | 25 April 2022 |
| Weight: | 574g |
| Dimensions: | 191mm x 235mm |
A-Format111 × 178 mm
B-Format130 × 198 mm
C-Format153 × 234 mm

191 × 235 mm
A4210 × 297 mm
mm / in
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About The Author
Dr. Davide Aversa
Dr. Davide Aversa holds a PhD in Artificial Intelligence (AI) and an MSc in AI and robotics from the University of Rome La Sapienza in Italy. He has a strong interest in AI for the development of interactive virtual agents and procedural content generation. He has served as a program committee member for video game-related conferences such as the IEEE conference on computational intelligence and games, and he also regularly participates in game-jam contests. He also writes a blog on game design and game development.
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