Hardcover
Explore AI, VR, and new media narratives in this creator’s guide.

Digital Storytelling, 5th Edition

A Creator's Guide to Interactive Entertainment, Volume II

$353.60

  • Hardcover

    646 pages

  • Release Date

    27 August 2026

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Summary

Digital Storytelling: A Creator’s Guide to Interactive Entertainment, Volume II, fifth edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling. Overall, it notes the growing influence of artificial intelligence on all these forms of media.

This edition adds a new chapter on podcasting and expands its coverage of immersive media—virtual reality, augmented reality, and m…

Book Details

ISBN-13:9781032858920
ISBN-10:1032858923
Author:Carolyn Handler Miller
Publisher:Taylor & Francis Ltd
Imprint:CRC Press
Format:Hardcover
Number of Pages:646
Edition:5th
Release Date:27 August 2026
Weight:1.38kg
Dimensions:152mm x 229mm
A-Format
B-Format
Digital Storytelling, 5th Edition by Carolyn Handler Miller - ISBN: 9781032858920
152 × 229 mm
C-Format
A4
mm / in
What They're Saying

Critics Review

“I genuinely appreciated how the book approaches the rapidly evolving landscape of immersive media, and the VR chapter stood out as a highlight in both scope and clarity. It was clear, detailed, and moving – especially in its recognition that VR is a storytelling medium with the potential for profound human impact.” – Roger Holzberg, Co-Founder & Creative Director, Reimagine Well and former VP/Creative Director, Walt Disney Imagineering

“Carolyn Handler Miller has continued to provide an invaluable guide to the complex world of where digital technology meets storytelling.” – Kate Pullinger, Professor of Creative Writing and Digital Media, Bath Spa University

About The Author

Carolyn Handler Miller

Carolyn Handler Miller is one of the pioneering writers in the field of digital storytelling, where she has contributed to over 50 projects as a writer, narrative designer, and consultant. Her works in emergent media include not only immersive environments but also video games, interactive stories for the Web, intelligent toy systems, and transmedia entertainment. In addition, her credits include writing for TV (where one of her scripts earned her an Emmy nomination), feature films, and books.

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