Places & Portals (Dungeons & Dragons) by Stacy King - ISBN: 9781984861849
Hardcover
Discover wondrous D&D realms, quests, and portals for young adventurers.

Places & Portals (Dungeons & Dragons)

A Young Adventurer's Guide

$27.85

  • Hardcover

    112 pages

  • Release Date

    19 September 2023

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Summary

Explore the geography, inhabitants, and legends of Dungeons & Dragons landscapes, from the challenges of the Forgotten Realms to spaces and places beyond, with this illustrated guide to adventurous travel.

In this illustrated guide for new players, you’ll be transported to the wondrous and magical realms of Dungeons & Dragons and given a one-of-a-kind course on all the places and portals adventurers can explore. Featuring fascinating lore and easy-to-follow explanations, young…

Book Details

ISBN-13:9781984861849
ISBN-10:1984861840
Author:Stacy King, Jim Zub
Publisher:Potter/Ten Speed/Harmony/Rodale
Imprint:Ten Speed Press
Format:Hardcover
Number of Pages:112
Release Date:19 September 2023
Weight:567g
Dimensions:210mm x 146mm
Series:Dungeons & Dragons Young Adventurer's Guides
What They're Saying

Critics Review

“A book series that aims to get kids excited about the D&D’s lore and potential stories … the books familiarize readers with some of the tenants of D&D’s lore and tropes while encouraging them to get excited about what they can create in this space.”—Fatherly

“Giving a kid one of the Young Adventurer’s Guide books can really help them start to wrap their head around the scope, flavor, and detail included in Dungeons & Dragons.”—GeekDad

“An enjoyable and informative addition to the Young Adventurer’s Guide series. If you’re a Dungeon Master planning epic adventures … this book could prove a valuable companion.”—Game Vortex

“Perfect for players new to the game, and tailor-made for a younger audience … The art is beautiful, fantastic, and evocative.”—Geekstronomy

The imaginative play and socialization D&D provides is great for all ages, and Places & Portals makes it especially easy for kids to get in on the fun … It offers a primer on some of D&D’s most notable settings and monsters, as well as possible encounters, encouraging the reader to think about the best ways to approach various challenges.”—Polygon

About The Author

Stacy King

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.

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