Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group. Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.
Daggerheart is a tabletop roleplaying game of epic and heartfelt tales of adventure, tuned uniquely by your group for maximum fun at YOUR table.
Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group. Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.
Daggerheart is a tabletop roleplaying game of epic and heartfelt tales of adventure, tuned uniquely by your group for maximum fun at YOUR table.
The 366 page lavishly illustrated hardcover rulebook contains:Rules for creating characters and a shared world, for playing adventures, and for crafting encounters and campaigns as a game master.Detailed advice on GM craft, player best practices, worldbuilding, campaign building, and full tutorial examples of play.Dynamic adversaries and environments to challenge your characters, from the Immortal Crab of the Solsunk Sea to the courtly intrigue of the Baronial Court.The box of 279 beautifully-illustrated cards securely clasps with a magnet, including:18 Ancestry Cards2 sets of 9 Community Cards54 Subclass Cards189 Domain Cards
Spenser Starke is a game designer at Darrington Press and credited with Daggerheart, Candela Obscura, Alice Is Missing, and Kids on Brooms.Matthew Mercer is the Chief Creative Officer and Game Master at Critical Role.Rowan Hall is a game designer credited with Candela Obscura and Daggerheart, as well as co-creator of a mythology podcast Willing & Fable.
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