
Game Design: Theory and Practice, Second Edition
theory and practice, second edition
$87.54
- Paperback
704 pages
- Release Date
13 September 2004
Summary
In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouses own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
Book Details
| ISBN-13: | 9781556229121 |
|---|---|
| ISBN-10: | 1556229127 |
| Author: | Richard Rouse III |
| Publisher: | Wordware Publishing Inc. |
| Imprint: | Wordware Publishing Inc. |
| Format: | Paperback |
| Number of Pages: | 704 |
| Edition: | 2nd |
| Release Date: | 13 September 2004 |
| Weight: | 964g |
| Dimensions: | 37mm x 155mm x 229mm |
| Series: | Wordware Game Developer's Library |
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About The Author
Richard Rouse III
Richard Rouse III is a computer game designer, programmer, and writer at Surreal Software in Seattle, Washington and has written extensively about game design theory for Game Developer, SIGGRAPH Computer Graphics, Develop, Gamasutra, and Inside Mac Games.
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