
The Video Game Writer's Guide to Surviving an Industry That Hates You
$113.03
- Paperback
14 pages
- Release Date
26 August 2025
Summary
The Game Writer’s Survival Guide: Navigating Chaos and Crafting Worlds
There have been many books written about how to write for games, but just as important as creating the deliverables is knowing how to do the job itself. In an industry that can seem like it’s stacked against a game writer’s professional survival, knowing how to navigate the choppy waters of building schedules, interfacing with other team members, getting actionable feedback, and putting yourself in a position to …
Book Details
ISBN-13: | 9781032972619 |
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ISBN-10: | 1032972610 |
Author: | Richard Dansky |
Publisher: | Taylor & Francis Ltd |
Imprint: | CRC Press |
Format: | Paperback |
Number of Pages: | 14 |
Release Date: | 26 August 2025 |
Weight: | 260g |
Dimensions: | 280mm x 210mm |
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What They're Saying
Critics Review
“Angry but thoughtful, blunt but considered, THIS is the guidebook every game writer needs.” - Antony Johnston (Dead Space, Middle Earth: The Shadow of Mordor, Resident Evil Village)
“Richard Dansky has seen it all in his decades as a writer, and he’s here to tell you the unflinching truth about the good, bad, and downright ugly of writing for video games. This book is a must-read for video game professionals and hopefuls alike.” - Anna Megill, Lead Writer, Author, and Game Narrative Veteran
“This is ‘On Writing’ for videogames.” - Olivier Henriot (Assassin’ Creed, Far Cry, Watch Dogs)
“This really is the book our industry has been waiting for.” - Rhianna Pratchett
“The book that could revolutionize our industry.” - Leanne Taylor-Giles
“I found myself fervently nodding along every couple of paragraphs. Dansky illuminates the realities of a complicated (and often misunderstood) role in game development with honesty, humor, and ultimately hope.” - Ashley Ruhl, Narrative Director, Star Wars: The Old Republic
About The Author
Richard Dansky
A 25-year veteran of the video game industry, Richard Dansky has written for franchises, including The Division, Assassin’s Creed, Far Cry, and Splinter Cell. He has published eight novels and two short story collections and was a key contributor to the classic TTRPG setting The World of Darkness. Widely regarded as a leading expert on game narrative and writing, he is currently the Narrative Director at Romero Games. Richard lives in North Carolina.
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