
Doing Better Statistics in Human-Computer Interaction
$323.20
- Hardcover
250 pages
- Release Date
7 February 2019
Summary
Elevate Your HCI Research: A Practical Guide to Statistical Analysis
Each chapter of this book covers specific topics in statistical analysis, such as robust alternatives to t-tests or how to develop a questionnaire. They also address particular questions on these topics, which are commonly asked by human-computer interaction (HCI) researchers when planning or completing the analysis of their data. The book presents the current best practice in statistics, drawing on the state-of-th…
Book Details
| ISBN-13: | 9781108482523 |
|---|---|
| ISBN-10: | 110848252X |
| Author: | Paul Cairns |
| Publisher: | Cambridge University Press |
| Imprint: | Cambridge University Press |
| Format: | Hardcover |
| Number of Pages: | 250 |
| Release Date: | 7 February 2019 |
| Weight: | 480g |
| Dimensions: | 235mm x 156mm x 16mm |
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What They're Saying
Critics Review
‘If you, and your experiments, have been bruised by statistical misfortune, then this is the book for you. Paul Cairns’ wise and pragmatic advice talks us through the practical use of statistics in Human-Computer Interaction, showing his own bruises when necessary. This should become the standard reference that the field needs.’ Alan Blackwell, University of Cambridge‘In Human-Computer Interaction, we gather data from experiment designs that are often more complex or messy than those presented as examples in a basic textbook on statistics. Cairns presents digestible information for an interdisciplinary audience with expertise and authority. I will be buying a copy of this book for my students, and also one for myself!’ Regan Mandryk, University of Saskatchewan, Canada‘This is a must-read for novice or well-established researchers alike, who are worried about whether they are conducting the correct statistical analyses of their data. Paul Cairns makes learning about statistics seem both fun and interesting. I’m confident that this book will positively impact the quality of future Human-Computer Interaction research.’ Anna L. Cox, University College London Interaction Centre
About The Author
Paul Cairns
Paul Cairns is a reader in Human-Computer Interaction at the University of York, UK, and Scholar-in-Residence for The AbleGamers Charity that helps people with disabilities combat social isolation by making videogames more accessible. He has taught statistics at all levels of education for nearly 20 years. His particular research interest is in players’ experiences of digital games and his expertise in experimental and statistical methods was developed through working in this area.
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