Unreal Engine VR Cookbook, 1st Edition by Mitch McCaffrey, Paperback, 9780134649177 | Buy online at The Nile
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Unreal Engine VR Cookbook, 1st Edition

Developing Virtual Reality with UE4

Author: Mitch McCaffrey   Series: Game Design

Paperback
ISBN / EAN: 9780134649177
This textbook is prescribed for the following courses:
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Summary

Developing Virtual Reality with UE.

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Description

For game developers and visualisation specialists, VR is the next amazing frontier to conquer–and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ® Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware.

Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey’s tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math.

Whether you’re creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project.

  • Understand basic VR concepts and terminology
  • Implement VR logic with Blueprint visual scripting
  • Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments
  • Recognise and manage differences between seated and standing VR experiences
  • Set up trace interactions and teleportation
  • Work with UMG and 2D UIs
  • Implement character inverse kinematics (IK) for head and hands
  • Define effective motion controller interaction
  • Help users avoid motion sickness
  • Optimise VR applications
  • Explore the VR editor, community resources, and more

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About the Author

Mitch McCaffrey is an independent game developer and the Creator of the community VR Template for UE4. He is also Creator of the very popular YouTube tutorial series "Mitch's VR Lab." Mitch has been a very active member of the UE4 VR community and instrumental in teaching VR best practices through his Unreal Engine forum posts, VR Templates, and Youtube channel for some time.

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More on this Book

"With his YouTube channel, Mitch's VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I'm thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal

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Product Details

Publisher
Pearson Education (US) | Addison Wesley
Published
8th March 2017
Edition
1st
Pages
288
ISBN
9780134649177

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New
$91.73
Or pay later with
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ISBN / EAN: 9780134649177
This textbook is prescribed for the following courses:
Use our Textbook Finder to find the rest of your Textbooks!