Video Game WorldBuilding
Creating Believable Immersion
$50.16
- Paperback
272 pages
- Release Date
24 June 2027
Summary
This book explores the discipline of World Design, also referred to as World Building, within large and small video game studios and outlines the fundamental skill sets required to become a World Builder, covering the theoretical aspects of moving from a concept to executing a digitally imagined world.
Video Game World Design is a practical introduction to the creative discipline of designing immersive digital worlds, or World Building. Aimed at students and …
Book Details
| ISBN-13: | 9798765125717 |
|---|---|
| Author: | Michael Salmond |
| Publisher: | Bloomsbury Publishing Plc |
| Imprint: | Bloomsbury Academic |
| Format: | Paperback |
| Number of Pages: | 272 |
| Release Date: | 24 June 2027 |
| Weight: | 454g |
| Dimensions: | 178mm x 254mm |

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Michael Salmond
Michael Salmond is Professor of Digital Media Design at Florida Gulf Coast University, USA. He has taught interactive design and video game design for over 17 years. He is the author of Video Game Level Design (Bloomsbury, 2021), Video Game Design (Bloomsbury, 2016) and The Fundamentals of Interactive Design (Bloomsbury, 2013).
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