Video Game Level Design, 9781350015722
Paperback
Craft worlds: Level design unlocks engaging, emotional game experiences.

Video Game Level Design

how to create video games with emotion, interaction, and engagement

$62.90

  • Paperback

    192 pages

  • Release Date

    7 April 2021

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Summary

Crafting Worlds: A Comprehensive Guide to Video Game Level Design

Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book exp…

Book Details

ISBN-13:9781350015722
ISBN-10:1350015725
Series:Required Reading Range
Author:Michael Salmond
Publisher:Bloomsbury Publishing PLC
Imprint:Bloomsbury Academic
Format:Paperback
Number of Pages:192
Release Date:7 April 2021
Weight:690g
Dimensions:268mm x 210mm x 14mm
What They're Saying

Critics Review

A pragmatic approach to level design that captures the critical elements needed to conceptualize and create meaningful player experiences. Michael Salmond uses practical and straightforward examples to clearly define and explore the key considerations of game and level designers alike. The content is diverse covering many topics, yet succinct and to the point. This book fills a critical void for video game education. * Johnny Luce, co-owner, software designer, and engineer at augzoo *This is an excellent book on level design, with a wealth of up-to-date and varied examples. It is highly visual and extremely readable, giving a comprehensive view of the area in a way that is colorful and engaging, whilst maintaining a good level of technicality. It is ideal for students studying game design, in order to develop their understanding of the theories and practices involved in level design as a specialism * J. Weinel, University of Greenwich, UK *

About The Author

Michael Salmond

Michael Salmond is program coordinator of the Digital Media Design B.A. program at Florida Gulf Coast University, USA. He is the author of The Fundamentals of Interactive Design (2015) and Video Game Design: Principles and Practices from the Ground Up (2017). He has published scholarly papers on video gaming and is an active game developer and interaction designer.

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