Making Games for Impact by Kurt Squire - ISBN: 9780262542173
Paperback
Design effective learning games with impact: lessons from real-world case studies.

Making Games for Impact

  • Paperback

    240 pages

  • Release Date

    16 November 2021

Summary

Digital games for learning are now commonplace, used in settings that range from K-12 education to advanced medical training. In this book, Kurt Squire examines the ways that games make an impact on learning, investigating how designers and developers incorporate authentic social impact goals, build a team, and work with experts in order to make games that are effective and marketable.

Because there is no one design process for making games for impact—specific processes arise in respo…

Book Details

ISBN-13:9780262542173
ISBN-10:026254217X
Author:Kurt Squire
Publisher:MIT Press Ltd
Imprint:MIT Press
Format:Paperback
Number of Pages:240
Release Date:16 November 2021
Weight:368g
Dimensions:152mm x 229mm
A-Format
B-Format
Making Games for Impact by Kurt Squire - ISBN: 9780262542173
152 × 229 mm
C-Format
A4
mm / in
What They're Saying

Critics Review

“This thoughtful, insightful book illuminates the process of building effective games that achieve a desired impact.” –E. Bertozzi, CHOICE

“This thoughtful, insightful book illuminates the process of building effective games that achieve a desired impact.”
—E. Bertozzi, CHOICE

“A must read for designers and administrators interested in integrating commercial game production into institutional research agendas.”
David Murphy, American Journal of Play

About The Author

Kurt Squire

Kurt Squire is a Professor of Informatics at the University of California, Irvine, where he directs the Participatory Learning Group within the Connected Learning Lab. He previously Codirected the Games + Learning + Society Center at the University of Wisconsin-Madison.

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