
The Game Master’s Handbook of Collaborative Campaign Design
A game-changing approach to homebrewing emergent TTRPG stories, character arcs and worlds with your players
$23.40
- Paperback
256 pages
- Release Date
23 February 2026
Summary
The second volume in the best-selling Game Master’s Handbook series shows you how to do more than run a game-it shows you how to build a world!
Following the example of the first volume in the Game Master’s Handbook series, this new entry forgoes stat blocks and maps in favor of clear explanations and guides that focus on developing and running an original campaign.
Homebrewing an original setting and story is one of the most challenging and rewarding things a GM can do. It’s …
Book Details
| ISBN-13: | 9781964487045 |
|---|---|
| ISBN-10: | 1964487048 |
| Author: | Jonah Fishel, Luke Eidenschink, Tristan Fishel |
| Publisher: | Media Lab Books |
| Imprint: | Media Lab Books |
| Format: | Paperback |
| Number of Pages: | 256 |
| Release Date: | 23 February 2026 |
| Weight: | 432g |
| Dimensions: | 216mm x 140mm x 18mm |
| Series: | The Game Master Series |
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What They're Saying
Critics Review
“The Collaborative Campaign Design handbook is a true gem, and I can’t say enough good things about the thoughtful way the writers provide their tips to readers. It’s so easy to lose the ‘we’ in a campaign, and this is a gentle reminder that stories are more fun when they are told as a group. Final Score: 9⁄10.”- Bonus Action
“The Game Master’s Handbook of Collaborative Campaign Design succeeds as both a reference and a philosophy of play. By reframing campaign creation as a collaborative act, the book encourages GMs and players to view themselves as co-authors of long-form storytelling. It provides a path toward campaigns that are more immersive, emotionally resonant, and sustainable. For those seeking to escape repetitive, GM-centered planning, this handbook offers both theory and practice to guide the transition. It is not a book of monsters, traps, or crunchy mechanics, but one of structure, conversation, and shared narrative control. For many groups, that shift could mean the difference between campaigns that fizzle out and campaigns remembered for years.”- PopGeeks
“The Game Master’s Handbook of Collaborative Campaign Design is THE resource for GMs who want to craft original, emergent stories and make their TTRPG experience truly special.”- Xander De Luca, MuggleNet
About The Author
Jonah Fishel
Jonah Fishel has been playing TTRPGs for nearly twenty years, and has game mastered more than his fair share of campaigns. He is the co-author of the bestselling book The Game Master’s Handbook of Proactive Roleplaying. Away from the gaming table, Jonah is a learning differences tutor. He lives in Charlottesville, Virginia with his wife, daughter, and dog.
Tristan Fishel is the co-author of The Game Master’s Handbook of Proactive Roleplaying, among other TTRPG products. He’s been playing TTRPGs for only slightly less time than his brother, with whom he runs The Game Master’s Laboratory, an online school for game masters. In his spare time, Tristan enjoys running home games for his friends, writing fiction, and serving as a devoted caretaker to his beloved cat, Cupcake. Tristan lives in Newport News, Virginia.
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