Computer Graphics Programming in OpenGL with C++, 9781501522598
Hardcover
Unlock 3D graphics: OpenGL, C++, shaders, ray tracing, and more.

Computer Graphics Programming in OpenGL with C++

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$77.01

  • Hardcover

    568 pages

  • Release Date

    9 March 2024

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Summary

This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies…

Book Details

ISBN-13:9781501522598
ISBN-10:1501522590
Author:John Clevenger, Scott Gordon
Publisher:De Gruyter
Imprint:De Gruyter
Format:Hardcover
Number of Pages:568
Edition:3rd
Release Date:9 March 2024
Weight:1.26kg
Dimensions:38mm x 246mm x 200mm
About The Author

John Clevenger

V. Scott Gordon, Ph.D. and John Clevenger, Ph.D. are both computer science professors at California State University, Sacramento.

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