This book analyzes the wave of roguelite games that have appeared over the past decade, putting them in historical context, informing readers about their development out of and relation to the roguelike genre that inspired them.
This book analyzes the wave of roguelite games that have appeared over the past decade, putting them in historical context, informing readers about their development out of and relation to the roguelike genre that inspired them.
This book analyses the wave of roguelite games that has appeared over the past decade, putting them in historical context and informing readers about their development out of and relation to the roguelike genre that inspired them.
The book includes discussions of the historical development and significance of roguelites, critical perspectives on topics such as gender, politics, philosophy, analyses of the influence of roguelikes on roguelites, and discussions of design and mechanics.
This book will appeal to those wishing to study and learn more about the roguelites, games studies students and researchers, and game designers interested in this genre.
James Cartlidge is a post-doctoral researcher with a background in philosophy, specializing in phenomenology, existentialism, post-structuralism, and the philosophy of video games and virtual worlds. He has held fellowships at the Slovak Academy of Sciences (Bratislava), the Institute for Human Sciences (IWM, Vienna), the Vita-Salute San-Rafaelle University (Milan), and teaching positions at the Central European University (Vienna), and the Eötvös Loránd University (ELTE, Budapest).
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