
AI for Games
$100.02
- Paperback
84 pages
- Release Date
16 November 2021
Summary
What is artificial intelligence? How is artificial intelligence used in game development?
Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artif…
Book Details
| ISBN-13: | 9780367643430 |
|---|---|
| ISBN-10: | 036764343X |
| Author: | Ian Millington |
| Publisher: | Taylor & Francis Ltd |
| Imprint: | CRC Press |
| Format: | Paperback |
| Number of Pages: | 84 |
| Release Date: | 16 November 2021 |
| Weight: | 620g |
| Dimensions: | 198mm x 129mm |
| Series: | AI for Everything |
You Can Find This Book In
About The Author
Ian Millington
Ian Millington is a British developer and author of books and courses on software development, particularly in the fields of artificial intelligence, decision support, and game physics engine development. Also an AJAX technology pioneer, Millington is attributed with creating a model of distributed power for management of a creative game with a troupe system style of play.
Returns
This item is eligible for free returns within 30 days of delivery. See our returns policy for further details.




