Introduction to 3D Game Programming with DirectX 12, 9781942270065
Paperback
Craft immersive 3D worlds: Your journey into DirectX 12 game development.

Introduction to 3D Game Programming with DirectX 12

$108.46

  • Paperback

    900 pages

  • Release Date

    29 February 2016

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Summary

Dive into DirectX 12: A 3D Game Programming Primer

No detailed description available for “Introduction to 3D Game Programming with DirectX 12”.

Book Details

ISBN-13:9781942270065
ISBN-10:1942270062
Author:Frank Luna
Publisher:Mercury Learning & Information
Imprint:Mercury Learning & Information
Format:Paperback
Number of Pages:900
Release Date:29 February 2016
Weight:1.32kg
Dimensions:41mm x 178mm x 229mm
About The Author

Frank Luna

Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.

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