
Paperback
Craft immersive 3D worlds: Your journey into DirectX 12 game development.
Introduction to 3D Game Programming with DirectX 12
$108.46
- Paperback
900 pages
- Release Date
29 February 2016
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Summary
Dive into DirectX 12: A 3D Game Programming Primer
No detailed description available for “Introduction to 3D Game Programming with DirectX 12”.
Book Details
ISBN-13: | 9781942270065 |
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ISBN-10: | 1942270062 |
Author: | Frank Luna |
Publisher: | Mercury Learning & Information |
Imprint: | Mercury Learning & Information |
Format: | Paperback |
Number of Pages: | 900 |
Release Date: | 29 February 2016 |
Weight: | 1.32kg |
Dimensions: | 41mm x 178mm x 229mm |
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About The Author
Frank Luna
Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
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