
Video Games and Mental Health
Perspectives of Psychology and Game Design
$81.90
- Paperback
250 pages
- Release Date
19 February 2026
Summary
How do video games and mental health intersect from the perspectives of psychology and game design?
In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established practices in diagnostics, digital medicine, therapy, and self-help to develop innovative and accessible tools. The latter follows in the tradition of games d’auteur, addressing the topic of ment…
Book Details
| ISBN-13: | 9783837668568 |
|---|---|
| ISBN-10: | 3837668568 |
| Author: | Emmanuel Guardiola, Carmen Johann, Katharina Tillmanns, Federico Alvarez Igarzabal |
| Publisher: | Transcript Verlag |
| Imprint: | Transcript Verlag |
| Format: | Paperback |
| Number of Pages: | 250 |
| Release Date: | 19 February 2026 |
| Weight: | 393g |
| Dimensions: | 23mm x 15mm |
| Series: | Studies of Digital Media Culture |
About The Author
Emmanuel Guardiola
Federico Alvarez Igarzábal is a postdoctoral researcher at the Institute for Frontier Areas of Psychology and Mental Health in Freiburg, Germany, working in the EU-funded project VIRTUALTIMES. His research focuses primarily on the temporality of video games from a formalist and cognitive-scientific perspective. He obtained his PhD at the Institute of Media Culture and Theatre of the University of Cologne and the Cologne Game Lab of the TH Köln in 2018 with his thesis »Time and Space in Video Games«.
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