
Agile Game Development, 2nd Edition
Build, Play, Repeat
$82.42
- Paperback
576 pages
- Release Date
8 July 2020
Summary
The definitive guide to more effective and personally fulfilling game development with Agile Methods
Game development is in crisis - facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionised development in the game development industry.
In Agile Game Development, long-time game…
Book Details
| ISBN-13: | 9780136527817 |
|---|---|
| ISBN-10: | 0136527817 |
| Author: | Clinton Keith |
| Publisher: | Pearson Education (US) |
| Imprint: | Addison Wesley |
| Format: | Paperback |
| Number of Pages: | 576 |
| Edition: | 2nd |
| Release Date: | 8 July 2020 |
| Weight: | 900g |
| Dimensions: | 100mm x 100mm x 100mm |
| Series: | Addison-Wesley Signature Series (Cohn) |
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About The Author
Clinton Keith
Over the course of 35 years, Clinton Keith has gone from programming avionics for advanced fighter jets and underwater robots to developing and leading on hit video game titles such as Midtown Madness, Midnight Club, and Darkwatch, among a dozen others as a CTO and Director of Product Development. He introduced the video game industry to Agile practices in 2003 and now trains and coaches video game teams. Clinton is the author of the first edition of this book, Agile Game Development with Scrum, and co-author of Gear Up! Advanced Game Practices.
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