
Aesthetics and Video Games
$67.95
- Paperback
248 pages
- Release Date
19 February 2025
Summary
Level Up Your Understanding: The Aesthetics of Video Games
Aesthetics and Video Games introduces current issues and ideas in philosophical aesthetics that help us to better understand why video games are different from cinema, animation and other types of fiction.
Addressing two foundational issues, the notion of the aesthetic and the value of play, it asks what the aesthetic is and investigates how value arises from different forms of play. Introducing the history …
Book Details
ISBN-13: | 9781350104822 |
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ISBN-10: | 1350104825 |
Series: | Bloomsbury Aesthetics |
Author: | Christopher Bartel |
Publisher: | Bloomsbury Publishing PLC |
Imprint: | Bloomsbury Academic |
Format: | Paperback |
Number of Pages: | 248 |
Release Date: | 19 February 2025 |
Weight: | 321g |
Dimensions: | 214mm x 138mm x 20mm |
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Critics Review
This book is a breath of fresh air. It is well-researched and argued. It uses tons of examples from actual games and is joy to read. Most importantly it vindicates a common way that many of us play: the dollhouse attitude. If you’ve spent any time customizing your character for no other reason than you enjoy it, this book is for you! * Stephanie Partridge, Emerita Professor of Philosophy, Otterbein University, USA *Well written, elegantly argued, and packed with pitch-perfect examples, this book goes a long way towards settling the matter of what, if anything, is aesthetically special about video games. Everyone interested in aesthetics or (video) games should read it! * Nathan Wildman, Assistant Professor of Philosophy, Tilburg University, Netherlands *
About The Author
Christopher Bartel
Christopher Bartel is Professor of Philosophy at Appalachian State University, USA.
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