
Killer Game Programming in Java
Java Gaming and Graphics Programming
$97.16
- Paperback
998 pages
- Release Date
14 June 2005
Summary
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy’s Politika, and scores of others have earned awards and become best…
Book Details
| ISBN-13: | 9780596007300 |
|---|---|
| ISBN-10: | 0596007302 |
| Author: | Andrew Davison |
| Publisher: | O'Reilly Media |
| Imprint: | O'Reilly Media |
| Format: | Paperback |
| Number of Pages: | 998 |
| Release Date: | 14 June 2005 |
| Weight: | 410g |
| Dimensions: | 220mm x 140mm x 25mm |
| Series: | O'Reilly Ser. |
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What They're Saying
Critics Review
“Packed with Java content, with hundreds of links to even more information. The last word in Java game programming.” - Paul Hudson, Linux Format, October (Top Stuff Award)
About The Author
Andrew Davison
Andrew has had a varied and interesting career as an educator, a researcher and an author. He enjoys some celebrity as the editor of Humour the Computer, a well-known anthology of funny stores, parodies and real-life incidents about life in the computer age, and as an amateur juggler! Formerly with the Computer Science Department at Melbourne University, he now lives in Singapore and teaches at the Prince on Songkla University.
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