
Code as Creative Medium
A Teacher's Manual
$103.82
- Paperback
280 pages
- Release Date
16 June 2021
Summary
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated…
Book Details
| ISBN-13: | 9780262542043 |
|---|---|
| ISBN-10: | 0262542048 |
| Author: | Golan Levin, Tega Brain |
| Publisher: | MIT Press Ltd |
| Imprint: | MIT Press |
| Format: | Paperback |
| Number of Pages: | 280 |
| Release Date: | 16 June 2021 |
| Weight: | 630g |
| Dimensions: | 20mm x 230mm x 179mm |
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About The Author
Golan Levin
Golan Levin is Professor of Electronic Art at Carnegie Mellon University, where is also Director of the Frank-Ratchye STUDIO for Creative Inquiry.
Tega Brain, an Australian-born artist, educator and researcher, is Assistant Professor of Integrated Digital Media at New York University. Her work has been exhibited in such venues as the Whitney Museum, the Guangzhou Triennial, the Vienna Design Biennale, and the Transmediale Festival.
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