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Games and Information

An Introduction to Game Theory

Author: Eric Rasmusen  

Hardcover

Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. * Written for introductory courses seeking a little rigor.

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Summary

Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. * Written for introductory courses seeking a little rigor.

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Description

Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics.


  • Written for introductory courses seeking a little rigor.
  • The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix.
  • Accompanied by a comprehensive website featuring solutions to problems and teaching notes.

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Critic Reviews

“"The book will be an indispensable tool for undergraduates stuying advanced microeconomics and of course considerable interest to graduates, lectures and researchers of game theory and information economics."Mathematical Reviews”

Praise for the 3rd edition

"Rasmusen’s Games and Information provides wonderful coverage of the basics of game theory and information economics. His consistent style of presenting the theoretical structures lucidly unifies his test’s wide and well-chosen range of applications. I wish that all my students could take a course based on this book, and envy them the opportunity."

Maxwell B. Stinchcombe, University of Texas at Austin

"This is a terrific book bringing together two strands in the recent literature on economic theory, namely game theory and the economics of asymmetric information. The style is brisk, the arguments are rigorous and it seems to be pitched at exactly the right level."

Partha Dasgupta, University of Cambridge

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About the Author

Eric Rasmusen is the Dan R. and Catherine M. Dalton Professor of Business Economics and Public Policy at Indiana University in Bloomington. In addition to Games and Information, he has edited Readings in Games and Information (Blackwell, 2001) and co-authored Measuring Judicial Independence: The Political Economy of Judging in Japan (2003).

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Back Cover

What may be the most successful introductory game theory textbook ever written is now available in its fourth edition. Since it first published in 1989, successive editions have made its presentation ever more elegant, with incisive problem sets and applications.

Written in a crisp and approachable style, Games and Information, 4e uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The fourth edition brings this material completely up-to-date, adds new end-of-chapter problems and classroom games, and is accompanied by a comprehensive website, featuring problem solutions and teaching notes:

With its emphasis on applications of game theory and information economics to a vast array of disciplines, Games and Information, 4e provides an accessible first course for students in backgrounds as diverse as economics, business, mathematics, and political science.

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More on this Book

What may be the most successful introductory game theory textbook ever written is now available in its fourth edition. Since it first published in 1989, successive editions have made its presentation ever more elegant, with incisive problem sets and applications. Written in a crisp and approachable style, Games and Information, 4e uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The fourth edition brings this material completely up-to-date, adds new end-of-chapter problems and classroom games, and is accompanied by a comprehensive website, featuring problem solutions and teaching notes: With its emphasis on applications of game theory and information economics to a vast array of disciplines, Games and Information, 4e provides an accessible first course for students in backgrounds as diverse as economics, business, mathematics, and political science.

Read more

Product Details

Publisher
John Wiley and Sons Ltd | Wiley-Blackwell
Published
11th October 2006
Edition
4th
Pages
560
ISBN
9781405136662

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