Unplug and Play: 50 Original Group Games That Don't Need Charging by Brad Berger, Hardcover, 9781942934509 | Buy online at The Nile
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Unplug and Play: 50 Original Group Games That Don't Need Charging

50 Original Group Games That Don't Need Charging

Author: Brad Berger  

Unplug and Play! 50 Group Games That Don't Need Charging guarantees hours of engaging entertainment with fifty original games that test each player's ability to strategize, bluff, read minds, memorize, think quickly, and solve puzzles.

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PRODUCT INFORMATION

Summary

Unplug and Play! 50 Group Games That Don't Need Charging guarantees hours of engaging entertainment with fifty original games that test each player's ability to strategize, bluff, read minds, memorize, think quickly, and solve puzzles.

Read more

Description

Unplug and Play! 50 Original Group Games That Don't Need Charging brings people together for hours of hilarious, interactive, technology-free fun that requires virtually nothing more than pens and paper. This compact, travel-friendly book guarantees hours of engaging entertainment with fifty original, rigorously tested games that challenge each player's ability to strategize, bluff, read minds, memorize, think quickly, and solve puzzles. No texting, tweeting, or surfing allowed!

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Critic Reviews

“'eoeThe world needs a book like this!'e”

"The world needs a book like this!"

--J. J. Abrams, director and producer

--Endorsement

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About the Author

Brad Berger grew up in Great Neck, New York. He attended the University of Colorado, where he earned a degree in French, Italian, and German, and he spent several years living and working in Europe. He currently resides on Long Island, where he works as president and publisher of a 130-year-old, family-owned publishing company. Inspired to bring people back together without technological interruption, Brad crafted the ultimate playbook of original games to give people a reason to come together and "unplug" for a while.

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More on this Book

Unplug and Play! 50 Original Group Games That Don't Need Charging brings people together for hours of hilarious, interactive, technology-free fun that requires virtually nothing more than pens and paper. This compact, travel-friendly book guarantees hours of engaging entertainment with 50 original, rigorously tested games that challenge each player's ability to strategize, bluff, read minds, memorize, think quickly, and solve puzzles. No texting, tweeting, or surfing allowed!

Read more

Product Details

Publisher
Familius | Familius LLC
Published
5th July 2016
Pages
180
ISBN
9781942934509

Returns

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